On this page you'll find several of the animations I had the chance to work on for Miraculous: Rise of the Sphinx, as part of the animation team at Magic Pockets. The selection covers shots and cycles I animated on the project, from boss combat and locomotion to in-game reactions and scripted moments.
Weredad A few of the animations I made for Weredad : Three cycles from the boss set : a quadrupedal run in his beast form, a retreat run built around fear and panic, and a get-hit reaction played in place during stun.
Gamer Some animations I made for Gamer during the quiz sequence Correct answer: anger reaction Wrong answer : a sarcastic applause Game over : a scripted shot of Gamer laughing at the player in a villainous way